Laser tag is a tag game played with lasers. Infrared-sensitive targets are commonly worn by each player and are sometimes integrated within the arena in which the game is played. Since its birth in 1979, with the release of the Star Trek Electronic Phasers toy manufactured by the South Bend Electronics brand of Milton Bradley, laser tag has evolved into both indoor and outdoor styles of play, and may include simulations of combat, role play-style games, or competitive sporting events including tactical configurations and precise game goals.
Laser tag is popular with a wide range of ages. When compared to paintball, laser tag is painless because it uses no physical projectiles, and indoor versions may be considered less physically demanding because most indoor venues prohibit running or roughhousing.
Laser tag systems vary widely in their technical capabilities and their applications. The game mechanics in laser tag are closely linked to the hardware used, the communication capabilities of the system, the embedded software that runs the equipment, the integration between the player's equipment and devices in the facility, the environment, and the configuration of the software that runs the equipment.
The resulting game play mechanics can result in anything from the highly realistic combat simulation used by the military to fantasy scenarios inspired by science fiction and video games.
Rate of fire, objectives, effects of being tagged, the number of lives, and other parameters can often be altered on the fly to provide for varied game play.
Source: Laser tag from Wikipedia
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